What's the difference?
When the GWM Ora showed up in Australia last year, it seemed to rely somewhat on its divisive cutesy looks and sub-$40K entry price to draw attention - and to some extent it worked.
Convincing Australians to buy an electric car is hard enough for any car company, let alone one that doesn’t have the brand cachet of Tesla or the traditional companies.
But an entry price under $40,000 doesn’t apply here, this is the GWM Ora GT: the top of the range for the small electric car.
It’s just had a massive price cut, but is it worth paying more than $10,000 over the price of a base Ora for some extra goodies when simplicity and fun styling was the original selling point?
You might call it six degrees of Kombi separation. Somewhere, somehow just about all of us have a VW bus lurking in our family and friends' back story. And this is the latest version of that familiar box on wheels to hit the Aussie market.
It’s the premium, sportier, AWD GTX version of the pure-electric Volkswagen ID.Buzz.
This one-box wonder hits the retro-futurist ball out of the park and we attended its local launch to explore whether what’s under the skin supports the promise of its stunning exterior.
The GWM Ora is a solid electric car for the city with an extremely competitive price, balanced with some flaws that might frustrate some - Android phone owners especially. But the GT variant doesn’t offer enough to justify how much more expensive it is than the variants below.
It has a slightly lower range, no more performance (not that it needs more power), a features list almost identical to the Ultra and arguably loses its appealing cutesy looks.
While the rest of the Ora line-up has its strengths and a cute but daring design, the GT effectively offers only its bark-over-bite styling changes.
If the Ora is on your shopping list, it’s certainly worth checking out the $43,990 Ultra, or even the $40,990 Extended Range if its list of features suits you. But if you for some reason enjoy the GT’s styling, that extra spend might be worth it.
The only way to make this car cooler would be to add a split fold-out windscreen and a tube steel luggage rack on the roof.
It’s fast, super practical, comfortable and guaranteed to put a smile on the face of premium family buyers ready to go for something different. And that smile will extend to just about everyone who lays eyes on it. I love it.
Note: CarsGuide attended this event as a guest of the manufacturer, with travel, accommodation and meals provided.
Yep, as a step-up from the Ora Ultra, the GT’s main selling point is its styling. For a car with a 400km driving range, it’s so non-threatening it looks like it would get beaten up and have its lunch money stolen by dual-cabs if it left the city - but cute works, just ask Mini or Fiat.
Its headlights have a splash of Porsche 911 in them. There are some angles that even look a little like someone had an Abarth explained to them then tried to draw it. More than one friend has told me it reminds them of a VW Beetle.
None of that bothers me in particular, but the GT-specific additions to the Ora make it feel like a deeply unserious car.
The fake carbon trim is tacky on a car that has no performance improvement over its base variant sibling, the red strip under the number plate looks like a tongue poking out under an overbite, the wheels look like Tony Stark designed them, and the rear ‘wing’ and diffuser just don’t feel at home.
One thing that didn’t bother me as much as I thought it would was the lack of ‘traditional’ tail-lights, instead a light bar under the rear window takes that role.
The rest of the Ora range is cute, fun, and looks at home in the city where the Ora is at its best. The GT’s features are mostly the same as the Ultra, so the extra $3000 for the GT exterior doesn’t really feel like value.
Inside, however, the design is less in-yer-face. A tidy set-up features a Mini-style row of switches (for some of the climate control) under a bar that spans the dash with the vents integrated.
The steering wheel is big, arguably too big, behind it is the 10.25-inch driver display attached to the central multimedia display. Everything’s very tidy and minimalistic inside, even the gear selector is a round dial.
It looks like a reasonably fashionable interior, but when it comes to the functionality, it starts to fall apart.
The ID.Buzz GTX is characterised by a unique front bumper with new integrated daytime running lights near its outer edges and a narrower black honeycomb grille.
GTX badging and the exterior mirror housings are finished in high-gloss black, and 21-inch alloy wheels are standard.
The rich ‘Cherry Red’ solid paint finish of the launch test car is exclusive to the GTX and it’s a fair bet many buyers will stump up the extra $4K required for a two-tone treatment, in this case with ‘Mono Silver’ as the highlight colour.
The interior is familiar ID.Buzz territory, with the long, broad dashtop pushing the windscreen and small front windows beside it into a quintessentially Kombi ‘bay window’-style design.
A 12-inch central multimedia screen sits proud of the multi-layered dash, and a slick 5.3-inch LCD instrument and car data display is fixed in front of the driver.
A black headliner dials up the sporty feel, the electric front seats are a GTX-specific design and the synthetic diamond pattern microfleece trim is highlighted by red contrast stitching and piping.
The red cross-stitching extends to the steering wheel and smile-inducing stainless steel ‘play’ and ‘pause’ symbols on the accelerator and brake pedals are retained.
The sub-zero cool exterior design manages to merge with a more restrained and practical interior perfectly. VW has solid retro form with the ‘New Beetle’ from the 1990s and this primo ID.Buzz looks amazing. It drew an instant crowd of curious onlookers every time we stopped.
I can see the appeal of the Ora, but there are some glaring issues that I suspect many will find frustrating over time during ownership.
I’ll start with the big one - Android Auto. Or the lack thereof. Apple CarPlay is available however, even wirelessly.
Being a car journalist in 2024 involves a lot of playing around with in-car tech, and it’s been an awfully long time since I wasn’t able to mirror my phone to a car’s central screen where those with an Apple iPhone could. About 70 per cent of the world uses a phone running Android, by the way. Mostly Samsungs, like mine, but pretty much anything else that isn’t an iPhone too.
It wouldn’t be as major an issue if there was a navigation function in the car’s native multimedia system, but there isn’t. Having only a Bluetooth connection and no map felt a little like taking a step back in time, with an old iPad tacked onto the dash. No Fruit Ninja though.
Smaller things come down to basic ergonomics. The touchscreen itself and the system on it are simple and easy enough to use, if a little unresponsive. The driver display is fairly simple and doesn’t fall too far into the trap of sub-menus on sub-menus.
Physically, the cabin is almost there - the seat and steering wheel adjustment, however, made it a little tricky for me to find a comfortable driving position.
I’m pretty much dead-on the average height of an Australian man, and the lack of tilt for the base of the seat meant no under-thigh support if I was to be the right distance to have a proper hold on the steering wheel - not telescopically adjustable, by the way.
Another interesting ergonomic fail is the placement of the drive mode select button (one of the GT’s few unique features) being to the right side of the steering column, near where you’d expect rarely-used controls like the headlight height adjust to be - or in this case a couple of centimetres from the button that kills the power to the battery if pressed while not in motion.
This caused severe embarrassment at a set of lights while searching for the drive mode switch, with no obvious way to start the car again, short of opening and closing the driver door.
Oh, and switching through the drive modes elicits a unique videogame-style chime or jingle for each mode. Gimmicky at first, potentially rather irritating after some time.
A positive of the interior layout, however, is the space in the rear seats is fairly generous for a small car - at almost six-feet tall behind my own seating position, I wasn’t lacking space to move and the seat itself is comfortable enough for a decent trip.
Behind that, a relatively limited 228-litre boot is probably less useful for a decent trip, though its 858L of space with the rear seats folded down is more handy in a pinch.
The ID.Buzz GTX is offered in shorter wheelbase variants with five- and six-seat configurations for other markets, but here it’s seven seats and long-wheelbase only.
At close to five metres long and just under two metres wide, it’s road-trip ready with heaps of breathing room for all seven occupants.
Placement of the gearshift on the right-hand side of the steering column frees up extra space in the front and there’s heaps of storage including a moveable (and removable) centre console unit between the front seats with pull-out drawers at either end, two trays in each door (the lower one offering room for multiple large bottles), a decent glove box and a fold-out dual cupholder unit.
There’s also an oddments shelf in front of the passenger, a wireless device charging slot in the dash and adjustable fold-down armrests on both sides of the front seats.
Pull the handle on the power-opening sliding side doors and the second row opens up with three seating positions offering hectares of room in all directions.
This row can be moved 200mm longitudinally if a turf war erupts with those in the third row. And storage is great with two pockets and a fold out table on each front seatback as well as huge door bins with waste baskets included. There are also adjustable vents with temperature control in the roof.
There’s enough head and legroom for adults in the third row although the backrest is relatively upright. Even access is straightforward and there are numerous storage trays, cupholders, air vents and storage slots back there.
Power across the cabin runs to two USB-C ports in the dash, another in the front passenger area and four USB-C charging sockets in the rear.
Boot space increases from a handy 306 litres with all seats up to 1340 litres with the 50/50 split-folding third row down, and 2469L with it and the 60/40 split second row lowered. That’s plenty.
And that 1.6-tonne braked trailer towing capacity means a jet ski, even a mid-size camper trailer, is within hauling range.
The power tailgate is welcome and the rear of the boot’s load platform sits above two storage boxes. But you won’t find a spare of any description back there; a repair-inflator kit is your only option. So beware, a flat could really suck the air out of this mobile family room.
The GWM Ora GT was once a mid-$50K car, once you got it on the road. Its former sticker price of $51,990 before on-roads has, along with every other variant in the range, been dramatically knocked into a more budget-friendly shape: $46,990 drive-away.
That’s pretty cheap for a top-spec electric car, or for an electric car in general in Australia, but it’s still $11,000 more expensive than the entry-level Ora Standard Range ($35,990 DA).
The Ora GT also shares most of the key draw cards on its features list with the Ultra.
Its panoramic sunroof, electric tailgate, heated and ventilated seats with massage function and its heated steering wheel are all available in the Ultra for $3000 less.
One of the only things the GT has in terms of functionality in the cabin is a light for the driver visor vanity mirror.
There are a couple of differences when it comes to driving functionality, and we’ll get to that in a later section of this review, but the rest of the tech in the cabin is standard across the range.
The 10.25-inch touchscreen and same-sized driver display, six-speaker sound system, wireless phone charger, electrically adjustable synthetic leather seats - it’s all in the base-level Ora.
What is missing, very notably, is Android Auto functionality. The Ora does however feature wireless Apple CarPlay.
The new ID.Buzz GTX 4Motion is priced at $109,990, before on-road costs, which puts it in the same price zone as a diverse range of large, primo people haulers.
On price, it competes with three-row EVs like the Kia EV9, LDV Mifa 9, and if you stretch the price equation a little further, the Zeekr 009. But in terms of style and personality, this machine lives in a world of its own.
Maybe its VW California Beach sibling comes closest, however that van’s traditional turbo-diesel powertrain stands in stark contrast to the ID.Buzz’s pure-electric vibe.
Once you’ve crested the $100K mark, it’s fair to expect a healthy list of included features and the ID.Buzz GTX doesn’t disappoint.
Aside from the performance and safety tech we’ll get to shortly, the highlights include adaptive cruise control, auto LED matrix headlights, 13-speaker (plus sub-woofer) Harman Kardon audio with digital radio, wireless Android Auto and Apple CarPlay, three-zone climate control, a panoramic (dimmable) glass roof, 30-colour ambient lighting, power-adjustable heated front seats, heated (outer) rear seats and 21-inch alloy rims.
There’s also a head-up display, a heated steering wheel, rain-sensing wipers, microfleece seat trim, keyless entry and start, electric side doors and tailgate (the latter with hands-free functionality), ‘Ask IDA’ voice control and dark tinted windows.
That’s a strong, class-competitive value equation. Metallic or pearl effect paint will set you back $1890, the two-tone treatment is $4090 and black 21-inch alloys add $380.
All four variants of the Ora have the same outputs from its front-mounted electric motor - 126kW and 250Nm. Yes, even the GT.
What the GT does have over at least the base model is a larger battery shared with the Long Range and Ultra variants, but despite having the same weights and outputs, the GT is, on paper, claimed to be a tenth of a second slower to 100km/h than the rest of the range: 8.5 seconds versus 8.4sec for the cheaper models.
The GTX is a twin-motor AWD, the front unit generating 80kW/134Nm and the rear 210kW/560Nm. Total output is 250kW/590Nm which boosts towing capacity from 1.0-tonne in the single-motor ID.Buzz to 1600kg.
A single-speed transmission sends drive primarily to the rear wheels to maximise efficiency, the dual-motor set-up able to direct power to the front axle as required during acceleration or to manage available traction.
That aforementioned larger battery is a 63kWh lithium-iron phosphate (LFP) battery, over the 48kWh unit in the Standard Range base variant.
According to GWM’s brochure, the GT’s electric driving range under WLTP is 400km, 20km less than the Long Range and Ultra (and like the acceleration time, for no obvious reason).
With a 400km claimed range and 63kWh battery, the Ora GT should return a power consumption figure of around 15.75kWh/100km, though on test we saw 16.4kWh.
GWM claims charging with 11kWh AC power will take 6.5 hours to jump from 10 to 80 per cent charge, while 80kW DC charging takes 50 minutes to do the same.
The ID.Buzz GTX’s 86kWh lithium-ion battery delivers a claimed (WLTP) range of 473km and the car uses a CCS Type 3 socket. VW includes a Mode 2 and Mode 3 cable as standard.
The claimed 10-80 per cent 200kW DC fast charge time is 26 minutes, while the same top-up takes nine hours at a maximum 11.0kW AC capacity.
Claimed energy consumption on the combined (urban/extra-urban) cycle is 20.2kWh/100km (WLTP) and over several hundred kilometres of mainly B-road and freeway running on the launch we saw an average of 24.5kWh/100km, which isn’t out of order given the type of driving involved.
As is the case with the GT’s outputs and features, there’s nothing to suggest the GT would be fundamentally better to drive than any other variant. Unless all those kids at school were right about red bits making cars go faster.
The Ora’s front-drive layout paired with relatively immediate electric torque delivery, however, means you probably wouldn’t want it to be much more powerful with this particular mechanical setup.
The Ora, as a city car, does its job reasonably well in standard drive modes, though its sport mode is possibly a little too eager for day-to-day affairs - and the way it quite conservatively understeers on corners suggests there’s not much ‘sport’ driving to be done in this cute EV.
The steering itself feels fairly numb (again, fine day-to-day) and becomes heavier or lighter in different drive modes, but with no real advantage - the wheel itself is also a little on the large side.
Its suspension tune is comfortable enough for the low-speed streets on which this car is likely to find itself most often, where most city cars aren’t exactly riding on clouds, though can more obviously start to feel a little underdone on rougher roads at high speed.
It’s not a light car, after all, a hatchback that weighs 1580kg and has a short wheelbase isn’t going to be a dynamic masterpiece, though it does at least feel stable enough through corners thanks to its low centre of gravity.
It’s not going to encourage any heroic driving, but it’s also more likely to deter rather than outright punish any silly behaviour behind the wheel.
Despite the fact that it weighs in at around 2.8 tonnes (2780kg), Volkswagen Australia says this dual-motor ID.Buzz accelerates from 0-100km/h in 6.4 seconds and on to a 160km/h maximum velocity, if you dare.
And there is always some serious oomph lurking under your right foot. Trundle along at 65km/h, pin the accelerator, and in roughly two blinks of an eye you’re doing 95km/h.
Proportionally, this car is like a loaf of bread on wheels - about as high as it is wide. And on the windy launch drive we were buffeted a bit, the car moving sideways slightly when hit with a gust. But overall, it remains stable despite its proportions. That said, some wind noise comes over the bluff nose on the freeway, but never to an alarming degree.
The ID. Buzz rides on VW’s Modular Electric Drive (MEB) platform and there’s been past criticism of the short-wheelbase versions' ride quality, but there are no such issues here.
Suspension is by struts at the front and semi-trailing arms at the rear and this GTX has had a suspension retune with particular attention paid to key components, including the dampers.
On rural roads that have seen better days, dotted with potholes, bumps and thumps, a combination of that suspension retune and the longer wheelbase helped the GTX handle it well.
There are five drive modes with Comfort the default. Eco smooths out acceleration, tapers the climate control and reduces overall power, while Sport dials up the powertrain, suspension and steering. Traction optimises the AWD system for loose or slippery surfaces and Individual allows you to cherry pick various attributes for a custom set-up.
Steering is progressive rate and you can feel it loading up nicely as you head into a corner. Not the last word in terms of road feel, but the car points accurately and turn-in is nice and progressive.
At the same time you’ve got the electric motors constantly shuffling drive between the front and rear axles, helping you out if you decide to explore the car’s sporty nature and have a crack in the corners.
Tyres are Hankook Ventus S1 Evo3 EV specials (235/45 fr - 265/40 rr) and in long, sweeping bends, taken at pretty decent speed, they grip hard. Even on coarse-chip B-road surfaces there’s a bit of rumble but it’s far from a roar.
Braking is by large (358mm) ventilated discs in the front and, believe it or not, drums at the back. A well-designed, modern drum brake can work effectively and the regenerative braking in an EV like this is a big factor in terms of washing off speed.
In terms of lower speed manoeuvres, you’ve got a 360-degree camera view as well as a reversing camera and front and rear parking sensors. If you really need some help, Park Assist Plus will get the job done for you.
In terms of ergonomics, we spent hours behind the wheel and the front seats remained comfortable and supportive in terms of lateral grip.
Speaking of grip, the steering wheel is nice to hold. And the cool little 5.3-inch instrument and car data display is clear as a bell, and the large 12-inch media screen is easy to use and working through the different screens is largely intuitive.
The GWM Ora’s safety features are almost all standard across the range, which is great even if you don’t opt for the GT.
This means its seven airbags (dual frontal, side chest, curtain and centre) are all standard, as well as autonomous emergency braking, secondary collision avoidance, rear cross-traffic alert and forward collision warning, lane keep assist, traffic jam assist and even a surround-view parking camera. The Ultra and GT are the only variants with a front parking sensor and auto parking assist.
The features are all there, but some finer tuning when it comes to some driver assistance could be looked at - thus the slightly lower side of the scoring scale for a car that’s ticking all the boxes on paper.
The current ID. Buzz range hasn’t been assessed by ANCAP although its sister organisation, Euro NCAP, awarded it a maximum five-star rating in 2022.
As you’d expect, a full suite of driver-assistance tech is onboard including highway-speed AEB with pedestrian and cyclist monitoring, adaptive cruise, lane-keeping assist, lane-change assist, blind-spot monitoring, rear cross-traffic alert, driver fatigue monitoring and tyre pressure monitoring.
There’s also a 360-degree view and reversing camera, plus Park Distance Control incorporating front and rear proximity sensors.
The airbag count runs to seven - front, front side, curtains covering the second and third rows, as well as a front centre bag. And multi-collision brake minimises the chances of subsequent impacts after an initial crash
There are five top tethers for child restraints; three across the second row and two in the back row, with four ISOFIX anchors across both rows.
GWM offers a seven-year/unlimited kilometre warranty, as well as an eight-year/unlimited kilometre battery warranty. The former is quite decent for the industry, the latter relatively par when it comes to battery warranties.
Five years or 150,000km of roadside assistance is also included.
The Ora’s first five services, each coming in at 12 month/15,000km intervals, are capped price, all at $99.
The ID.Buzz GTX is covered by Volkswagen Australia’s five-year/unlimited-km warranty with two years’ roadside assistance included. On top of that, there’s an eight-year/160,000km warranty on the drive battery.
That general warranty is in line with the mainstream market, although it’s worth noting an increasing number are stepping up to longer terms, including 10 years.
There’s a 12-year corrosion perforation warranty and keep servicing with an authorised VW dealer and that roadside assistance support will be rolled over for another two years each time.
The recommended maintenance interval is two years/30,000km. Standard scheduled service pricing is $687 for each of the first five workshop visits, while pre-paid plans covering six, eight or 10 years represent savings of between 30 and 35 per cent on that figure, which is pretty handy.